Your Minecraft server,
in every language.
Babel is a Paper plugin that translates everything the server sends — chat, menus, holograms, scoreboards — for each player, in real time. No client mod. Works with every other plugin you already run.
See it switch.
Type a message on the left. The right panel is what a player on a different client locale sees — translated before the packet ever leaves the server.
Three moves, four minutes.
- 01
Create your account
Sign up at babelmc.com with an email and password. Takes ten seconds, no credit card.
- 02
Generate a server key
From your dashboard, create a key for each server. Paste it into Babel's config.yml and reload. The key locks to that server on first use.
- 03
Players pick their language
In-game, players run /babel lang and pick a flag. From that moment every message they see — from any plugin — renders in their language.
Everything the server sends.
Babel hooks the outgoing packet, so anything any plugin renders to a player passes through the same translation layer — no per-plugin integration.
Hooked at the protocol layer.
Three-tier fallback.
Live API → local cache → offline dictionary → source text. No frozen menus, ever.
Keys lock to one host.
First successful request claims the hostname. Regenerate from the dashboard to move it.
Twelve packet types.
- ▸Global and private chat
- ▸Action bars and titles
- ▸Boss bars
- ▸Tab list header and footer
- ▸Inventory and GUI titles
- ▸Item names and lore
- ▸Book pages
- ▸Signs, front and back
- ▸Scoreboards
- ▸Team prefixes
- ▸Villager trades
- ▸Holograms
Answers.
Do players need to install anything?+
No. Babel runs entirely on your server. Any vanilla 1.20.4 – 1.21.x client just works.
Does it translate other plugins' text?+
Yes — that's the whole point. Babel hooks outgoing packets, so EssentialsX, CMI, shop GUIs, quest plugins, cosmetics, all pass through the same translation layer automatically.
Can I share one key across servers?+
No. Each key binds to the first server's hostname or IP that successfully uses it. Regenerate from the dashboard to move a key to a different server.
What if the translation service is briefly unreachable?+
Babel falls back to its offline dictionary and local cache, and ultimately to the source text. No crashes, no frozen menus.